Getting this error in Unity 5.3.1 using AC 1.5.0g
OverflowException: Number overflow
AC.MenuProfilesList.RecalculateSize (MenuSource source) (at Assets/AdventureCreator/Scripts/Menu/Menu classes/MenuProfilesList.cs:385)
AC.Menu.AutoResize () (at Assets/AdventureCreator/Scripts/Menu/Menu classes/Menu.cs:1142)
AC.Menu.Recalculate () (at Assets/AdventureCreator/Scripts/Menu/Menu classes/Menu.cs:1087)
AC.PlayerMenus.RebuildMenus (AC.MenuManager menuManager) (at Assets/AdventureCreator/Scripts/Controls/PlayerMenus.cs:115)
AC.PlayerMenus.OnStart () (at Assets/AdventureCreator/Scripts/Controls/PlayerMenus.cs:73)
AC.StateHandler.InitPersistentEngine () (at Assets/AdventureCreator/Scripts/Game engine/StateHandler.cs:75)
AC.StateHandler.OnAwake () (at Assets/AdventureCreator/Scripts/Game engine/StateHandler.cs:65)
AC.KickStarter.SetPersistentEngine () (at Assets/AdventureCreator/Scripts/Game engine/KickStarter.cs:101)
AC.KickStarter.OnAwake () (at Assets/AdventureCreator/Scripts/Game engine/KickStarter.cs:882)
AC.MultiSceneChecker.Awake () (at Assets/AdventureCreator/Scripts/Game engine/MultiSceneChecker.cs:27)
Is this a bug?
Comments
It looks related to the profiles system. How many profiles have you created?
Open up MenuProfilesList.cs, and insert the following into line 384:
Debug.Log ("Number of slots: " + numSlots);
That'll output the number of profiles you should have into the Console. What does it say when you run it?