When talking to an NPC the player walks to the marker I designated. When the player reaches the marker it just hangs. I can still move but doesn't fire off the conversations. Any ideas, thanks guys!
Did you check Cutscene while moving? in the Hotspot's Inspector? If you did, then you won't be able to move until the Marker has been reached - in which case the Interaction will have fired.
What does your Interaction consist of? Try placing an Engine: End game Action at the front of it to be absolutely sure it's not running.
There's no Interaction ActionList assigned for your Talk interaction - only for your Look At interaction, which doesn't tell the Player to walk to the marker.
OH! Well.... would ya look at that. It must have got disconnected somehow or me just forgetting. Now I feel silly. It's working perfect now! Thanks a ton ChrisIceBox!! ^^
Comments
What does your Interaction consist of? Try placing an Engine: End game Action at the front of it to be absolutely sure it's not running.
because thats not got an actionlist inserted into it