I've been bothered by this for a while - i think i sent you a video about it.When i'm running the game in the editor the cursor doesn't return after i'm leaving the game window. This might be something to do with a breaking change in unity.
today i added this to line 71 to PlayerCursor.cs
shouldShowCursor = true;
#endif
I think it would be nicer to include a boolean in the cursor manager saying "Force Cursor to show in Editor" under the "replace mouse cursor" flag.
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