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Player/NPC face current speaker
jamesfootlight
January 2016
in
Technical Q&A
Is there an easy tick box somewhere to ensure player/NPC's always face whoever is speaking?
Thanks
Comments
ChrisIceBox
January 2016
You could combine Character: Face object and Dialogue: Play speech Actions into an ActionList asset, and then
use parameters
to change the facing object and speech text each time you run it.
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