Still can't change speech volume in the game.
Using clean new default project with either Audio Sources or Audio Mixer Groups.
Using AC 1.50b though it was said it was fixed.
When using Audio Mixer Groups. Getting these warnings though I have added 3 new Audio Mixers and defined them in Audio Settings to the folder project.
http://s9.postimg.org/3zkob0i8v/Capture.jpghttp://s16.postimg.org/ocju07c79/Capture.jpgThe object with Audio sourse and sound components that I'm playing. There is no speech option , only Music, SFX and Other in the dropdown Sound comp. Sound type.
http://s24.postimg.org/pr79bb1sl/Capture.jpgWha't that Other? Shouldn't it refer to speech volume values, at the moment it doesn't do anyhting and there is no way to add Speech to that dropdown .
What's the proper way to make speech volume work ? Perhaps I'm missing something.
Thanks.
Comments
Now I can pick Speech in the dropdown Sound comp. Sound type and I can hear speech in the game but still can't change the volume in the options.
If there is a solution, can someone paste it here, as im stuck on an older version of AC due to all the speach exporting begin updated in 1.5
Your warnings are telling you to name your attention parameters in your Mixer Groups. This section of the 2.5D tutorial covers this step.
Chris, what I want is just to play Sound: Play on an object with just Audio source and sound components and control the volume as speech in the game options while you play the game. At the moment there is no sound at all if you leave Sound type ad Other. You either have to use SFX or Music drop-down Sound type for this. And I don't want to mix speech volume with SFX or music, that would be wrong.
http://s24.postimg.org/pr79bb1sl/Capture.jpg
Thanks for looking into it.