Using vicinity hotspot detection with hotspot cycle. It would be really nice if the player could cycle through hotspots using the scroll wheel rather than some keys on the keyboard. I have it now where they can cycle by clicking the scroll wheel (mouse 2) but would be really cool if they could cycle through by actually scrolling it. However, I can't seem to get that to work. Any ideas?
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I see there is a "CycleHotspots" axis, but when I set it up exactly like Unity's default "Mouse ScrollWheel" axis, it still doesn't do anything.