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Dialogue flickers when character close to edge of screen

Hi,

So I am noticing an annoying flicker of dialogue and player when the player is standing near the edge of the scene and the dialogue tries to fit above the player but can't, so it flickers and is very buggy.

Any easy way to rectify this? I currently have dialogue set to be above the head of the speaker.

Comments

  • If you fade in by a small amount, e.g. 0.1 seconds, I imagine the problem would disppaear.  You could also switch to Unity UI for your UI's display, which is generally much more suited to dynamic menus that move/scale each time they're dispalyed.
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