Forum rules - please read before posting.

Lip Sync 2D, what do you use?

Hello chaps! 

So I am getting to the point in my game where I have to think about Lip Syncing and getting our chars to talk. What do you guys use on your 2D Games? I have been messing around with Papagayo and it seems fairly simple to use... but do you guys have better tools in mind?


Comments

  •  Not using anything.

    I've tried few  ways: papagayo, salsa and just reading form the text.

    All lip syncing was too quick, unnatural, abrupt  and not smooth.



     So I went back to my old way of animating it manually with mecanim.

    I pre rendered 3 mouth animations and then combined accordingly to the voice-overs.

    It is a bit of work yeah, but it's not as much as doing it with any lip syncing
    package where you still need to correct timing of your lip syncing.

    And the result is great. All my characters look as if they are 3d and all
    smooth and natural.

Sign In or Register to comment.

Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Welcome to the official forum for Adventure Creator.