Hello chaps!
So I am getting to the point in my game where I have to think about Lip Syncing and getting our chars to talk. What do you guys use on your 2D Games? I have been messing around with Papagayo and it seems fairly simple to use... but do you guys have better tools in mind?
Comments
Not using anything.
I've tried few ways: papagayo, salsa and just reading form the text.
All lip syncing was too quick, unnatural, abrupt and not smooth.
So I went back to my old way of animating it manually with mecanim.
I pre rendered 3 mouth animations and then combined accordingly to the voice-overs.
It is a bit of work yeah, but it's not as much as doing it with any lip syncing
package where you still need to correct timing of your lip syncing.
And the result is great. All my characters look as if they are 3d and all
smooth and natural.