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Player 2D problem

Hi. I created nav mesh and player like in tutorial video, but player moving only in horizontal axis, and it is deformed when turning.

what is the problem?

Comments

  • I'm afraid I don't know what you mean.  What is deforming?  If you can post screenshots or more clearly describe the problem, I shall do my best to help.

    Two things to keep in mind, however:
    • If your NavMesh has holes in it, make sure the NavMesh has unit scale (1,1,1).  This is due toa bug that will be fixed in v1.50.
    • Make sure that your character's "Sprite child" object as zero position (0,0,0).  Check your Console for any error messages.
  • image

    But now problem disappeared by itself, I did nothing. Anyway thanx for respond.


  • edited November 2015
    I figured out. I dont put child sprite in player component. 
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