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Play 2 sounds at once?

Ive got music playing and I want speech over it, but it cuts out the music. How do I do it correctly? Im using Sound->Play

Comments

  • edited November 2015
    There should be 2 audio sources with sound script. One sound type set to play sfx second to music . At least that's what I think:)
  • You're playing speech through a character, or by manually playing a voice clip on a regular Sound object?

    The Speech Manager has sliders to reduce music / sfx when speech plays, but this is off by default.  So long as you don't play two sounds on the same Sound object, then one shouldn't cut out the other.
  • Thanks very much, using a different sound object works great :)))
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