I'm looking desparately for an option to adjust variables (global and local) at run-time to test certain situations in a scene without having to go to other scenes or in other words: Playing the whole game until a certain point.
The same with the inventory, is there a way to just "give" the player certain inventory items when the game plays? Otherwise I'd also need to go to different scenes to collect that stuff which in turn may be not so easy because I need to solve another puzzle first - I hope you see where I am heading ;-)
TL; DR - How to manually edit variables / the inventory in editor playmode?
Comments
Items: In the inventory tab, you can select item and check carry on start. Doing it while in middle of game, i dont think you can. but would be cool to have :P