Hi,
I have an NPC who OnStart walks along a path on a loop and and has three dialogue lines that are also on a loop. The dialogue happens as the NPC is walking along the path.
However, what I want to achieve is for the NPC to pause at each path node and then say his line, and then walk to the next node and then say the next line and so on.
Also, I would like my NPC to stop animating when he reaches a node, as sometimes he is still walking.
I have my action list OnStart as this:
Character (NPC) move along path (loop)
Then three dialogue play speech
Then loop/link back to the start of the dialogue
Any ideas how to do this?
Thanks!
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