Well i´m making a mini puzzle with more interactivity like a simple click or that stuff. I need some ideas or solutions if anybody do something like this:
1) I want to open a fence
2)Pop up window with the zoomed fence
3)Use an object to unlock the fence with action (move to object with the mouse in the lock and move the obstacles to unlock)
4)Kill pop up window
All the stuff is in 2d
thanks
Something like this but with a pop up window
https://www.youtube.com/watch?v=2bzV_OuyMXM 3.20 minute
Comments
Have all mini game elements (hotspots, sprites, animations etc) childed to the background image of your mini puzzle.
Add movable component to your mini puzzle image.
Place it out of the screen and on top of your main game background images.
Place a hotspot that calls it to appear in the middle of your screen.
Do whatever is needed and close the screen.
The rest is a matter of technicality since there are hundreds of different mini games so I can't cover them all. But mainly they include things like switch on/off hotspots, play animations, remove/add objects (sprites, animations), remember visibility etc.
really hard.
It is all about click on a hotspot, hide/move/rotate a sprite or play animation, and if the
conditions are met do something.
Good luck with your game.