Forum rules - please read before posting.

Two Navmeshes Mesh Issues. How to change the default navmesh?

edited October 2015 in Technical Q&A
I am creating a point and click game. In it, I have a first story and second story with a ladder in between. I am currently teleporting the character using the ladder use to the second level, that works. However I have a problem.

When I tried to put two navmeshes, one for the ground floor and one for the 2nd floor, as soon as I went to the second floor, I couldn't get it to work as the navmesh was not active I guess.

However, I thought I could avoid this by making a very big navmesh that combined both the first and second floor and putting a hole in the middle of the navmesh so the player couldn't reach the second floor as there was a hole. However, the player can still 'travel' through the sides of the hole, even if I overlap the hole over the navmesh. As such, the player flys up to the 2nd level.

Is there a way to change the active navmesh either using variables or action Lists? 

Comments

Sign In or Register to comment.

Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Welcome to the official forum for Adventure Creator.