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Changing an audio source Pitch during game?

Hi guys!

Is there a way to change/animate the pitch of a sound object, the same way we would do with the volume by using the "sound:Change volume" action?

Thanks!!
v.

Comments

  • I think the easiest way is to create Mixer snapshots with different pitch levels, and then use the Sound -> Set Mixer Snapshot action. You can even animate the changes by using transition times.
  • I see, it sounds that's what I need, I definitely will give it a try. Thanks a lot for you reply!
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