Hi, I'm using InteractionA to use an xbox controller button in place of the mouse. It is working fine for hot spots, but doesn't seem to effect UI elements. The UI elements are in worldspace and work fine with the mouse, and other x box controls are working a-ok and I'm using 1.47b. Any advice would be appreciated, thanks.
Comments
You can either create a duplicate input axis named "Submit" and tie it to the same XBox button, or create a new EventSystem prefab that uses "InteractionA" instead, and assign it in the Menu Manager for AC to generate.
I've tied both methods and it still doesn't seem to be working. I've tried even using the return button, with the Submit axis and normal event system and that doesn't appear to be working either. Any ideas? Could be in the way I'm using worldspace canvas though I'm not sure. I've tested it in a clean build with no world space and it works fine.
It's not clear if this is a general issue with World Space UIs, or
because of the special case of this needing InteractionA rather than
Submit. I'm having trouble figuring out why this would be the case at
all - does it respond to the "Submit" input button?