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willing to pay for help developing an ActionList

Essentially I want to have an AC ActionList with these
parameters:

  • ·       Object 1 (GameObject) (normally this would be
    the Player)
  • ·      Object 2 (GameObject) (normally this would be
    the NPC)
  • ·       Minimum distance to detect (float) (I choose it as a
    parameter)
  • ·       Returns a global variable float with the
    distance (for future possible actions such as shooting or exploding, etc.)

Within this function if the distance < Min distance then
Object1 follows Object2 as long as it is smaller

It should be integrated into the ActionList. I am willing to pay max 50€ 

Anyone interested?

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