Hello!
I've set up a trigger which causes my player to say a line of dialogue on entering it. I'd like the line of dialogue to play in the background (I've ticked this option), so that the player can carry on walking around as normal as the line is said. However, after walking through the trigger box, the character will walk to the last place that the player clicked and then 'walk on the spot' until the line of dialogue is over - this happens regardless of whether I've selected the option for it to play 'in the background' or not.
How do I make it so that walking an navigating isn't interrupted by the triggered dialogue?
Many thanks!
Daniel
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