Hi Chris, Im trying to make my floor have few random sounds of squeak… Can you tell me what i need to use as that game object so it will be triggered when player collide with it and not when interact with mouse?
You could try placing a special kind of trigger collider on your player, but you can also change the player's "Walk sound" using the Character: Animate Action and choosing Set standard as your Method, then running it when the player enters a Trigger that marks the boundary of the room.
Otherwise, you could look into attaching a trigger collider on the player prefab itself and playing sounds through a custom script - but that'd be a general Unity question and would be better answered on the Unity forum.
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Otherwise, you could look into attaching a trigger collider on the player prefab itself and playing sounds through a custom script - but that'd be a general Unity question and would be better answered on the Unity forum.