I've noticed that when I change between scenes that have 2 different types of background music, it just stops the previous one and then plays the next. Creating a jarring sound.
Is there not a feature where to music crossfades in to the next so that the transition is seamless?
Also, I've noticed that if I've lowered the volume of the music in a scene, it will play it at it's normal volume for a split second before altering it to it's set volume. This creates an unpleasant 'burst' of sound. Can this in any way be fixed?
Comments
To crossfade music, you'll have to make the first music survive the scene change and then play the new music once it's loaded. Check Play across scenes? on the Sound component.
Music pausing during pause screens is due to Time.timeScale being set to zero - not due to the sound itself being manipulated. I will, however, see about an alternative technique that allows previously-played music to be resumed.