I have a little problem and i'm not sure how to solve this. I have a big window, sunshafts and lensflares shining through the window. The complete window should have a hotspot to look outside. By using the hsp, the lensflares get blocked by the collieder the hsp has. Ignore raycast will work for the flares but then the hsp is not working of course.
Any idea how to solve this issue?
Thx!
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What i mean is that the hotspot has a boxCollieder attached. Using a hsp on a window, prevent me of a sun lens flare.
Edit: Ok, i got it. I have to use the flare on a game object instead of a light component. Then i can set the ignore layers.