Hi,
for most inventory items I want to let the player say a short phrase through the look at interaction. I could now create an actionlist for each item with dialogue.playspeech.
I figured, that is quite a waste and instead I converted the playerline into a string parameter. How can I set this parameter now when defining standard interactions in the inventory for an item? Being able to simply enter the text there (translatable) would save a lot of time (and files).
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