I write a lot, ofcourse I hope to solve the problems myself as fast as I can but still. So now I have a loading problem. I have a turret in my game, turret gets killed and lands on the ground. I want to save the position of the gameobject, and that works fine. However my object gets scaled, I think I tried all options in the prefab: save scene preference and retain in prefab, some boxes ticked, others not, etc, and I read the manuel about this but I cant seem to save the object so it has exactly the same scale (the scale is not supposed to change at all!).
@ChrisIceBox
Comments
The component will store the transform for the GameObject it's on *only* - so if anything else has moved, you'll need a Remember script for that as well. I don't have enough information about the turret itself to advise anything more specific than that, but it sounds like there's more to it than just the position/scale of the turret model - are there any parent objects being transformed as well that also need to be saved?