Hello there!
A couple of month ago I did a lot of testing with characters in AC. It became really easy to use mecanim controllers with AC. For some reason, I either forgot how to do it properly or it has a different workflow now. Following the written tutorial (which is a tad older I think?) I can move around the character, but it won't change the animation to it's "walk" animation.
I already heard that this might be part of the 2.5D tutorial. Is that correct? In that case everything is awesome and I hope it'll be online soon.
Another Problem I try to find the solution for is how to switch models inside the prefab once the models have been updated. I tried a few experiments with Empty Gameobjects being parents of the models, but without me being able to properly making the character walk (see problem above) I can't say for sure that if what I'm trying is working.
Are there any ideas on how to switch models more or less on the fly? Or do I have to do the whole character creation everytime I want to update a character model?
Cheers and thanks!
Comments
If there's a way to update a prefab with a new model, I would like to know it myself! I've had to restort to rebuilding characters each time myself.
I'll try again in the comming days, once school stuff calms a bit down.