Basically im trying to switch from the "Default" UFPS character to my AC character, and then back to my UFPS character, is this supported?
I tried to run this, but it doesn't work, it only activates the AC character, so i have 2 players in my scene and it keeps the UFPS one as the main one.
Heres my action and trigger:
Comments
I would also advise you use a Player: Check Action at the front of these Actions so that they only run if the current Player is indeed the UFPS one. Also bear in mind that the "Engine: Manage systems" Action will update the Settings Manager - so you'll have to reset the Movement method back to "Ultimate FPS" afterwards. You could set this automatically by running an ActionList Asset when the game begins - defineable at the top of the Settings Manager.