Tested v1.44 today.
I have problems if i set the Pathfinding Method to Unity Navigation and create some NavMesh Segments via AC. The Error "Ignore collision failed. Both colliders need to be activated when calling IgnoreCollision" and the character seems to ignore often the navmeshes, walking through no walkable ares and so. sometimes its rotating around?
How to fix this and what could be the problem?
Billy
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