Hi,
I have a question about UFPS + the Cinema Director AC action.
First, I'm pretty sure my player is set up correctly: AC spawns my UFPS player prefab, whose child camera (FPSCamera) is not tagged MainCamera. Then it retags _Cameras/MainCamera as "Untagged" and tags FPSCamera as MainCamera.
I kick off a Cinema Director action that controls _Cameras/MainCamera, with "Override AC Camera?" ticked.
Unfortunately, rendering is being done through FPSCamera, so changes to _Camera/MainCamera don't show.
I have a kludge in place right now. I wrote a simple action to disable FPSCamera's camera before the Cinema Director action, and then re-enable it after the Cinema Director action.
Is there a better way?
Comments
Has the Cinema Director cutscene ended by the time the scene changes? I'm not sure if this issue is down to using CD or UFPS at the same time.
As for the first error, I think I've managed to recreate it now.