I managed to rig up my two main characters and switch between them nicely. I have one question, how do I use the sorting map between characters?
It seems like if I have a circle collider on the NPC version, one character pushes the other around whenever they walk close. If I get rid of it, they don't push but they don't follow the sorting map with each other. They just overlap strangely, if Character A is in front and you make Character B active, Character B will always be behind Character A even if he moves to the "front" of the screen/sorting map. He behaves normally within the scene scaling wise but not with the other character as far as overlapping is concerned. Hopefully that made sense
Thanks!
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