Hey Guys,
This asset is one of the best I've ever used on Unity, and I continue to find more cool things it offers. I keep coming across an issue using the UFPS character controls where when I switch to another camera, the UFPS camera is still following the mouse. I can't seem to make it so that when you click on a hotspot, the location of your first person camera locks in its place, and then doesn't resume until the camera is completely switched back? This is what my cutscene Actions are.
Thanks so much,
Josh
Comments
On the other hand, if you want the player to have control over e.g. Hotspots etc during this cutaway, use the Engine: Manage systems Action to temporarily set the movement method to None.