(copied it out of the
original discussion for the sake of overview)
I have a music file (.ogg) which is played across scenes. But every time the
scenes are changed in game, the music stutters a bit at the start of the next scene.
Issue occurs since I upgraded to AC 1.42 and Unity 4.6.2.
Comments
You'll have to give some more info than that. Does it occur with mp3? Stutter in what way (rewinds / repeats?) Have you attached the RememberSound script to it?
- hit start
- click at the empty chair
- spam left mouse button while cutscene
- after the professor-npc leaves the room through the left door, the scene changes
-> you hear the stuttering directly at the scene change
Here's my findings (Im working on Windows 7 64 Bit):
Unity 4.6.1 + AC 1.42a: Music was stuttering
Unity 4.6.1 + AC 1.41b: Music was not stuttering
So I will continue to work on my project with the downgraded 1.41b Version in Unity 4.6.2.
EDIT: Fixed in 1.42b. From now on, if you want music to carry over between scenes, it's advised to give it both the RememberSound and RememberTransform scripts (with the latter having "Save scene presence?" checked).