Hi there!
The port isn't officially announced yet, so please don't share this information outside of this forum. It's still an beta build, so bugs and rough edges may occur. We would be very happy if you could give us your feedback on the game - and if something goes wrong, please report the issues directly here in the forum. We plan to officially release the game during the next weeks.
Thank you very much!
Comments
It's a great game, love the environment... the music is a bit so so (as there is none at all and then all the way up, and then none), you should add settings for volume and things like that too, I'm not sure if the webplayer allows that.
Anyway... I played the demo and just 3 little things:
- At the library, the portraits of Deans hotspot have no description.
- At your apartment, the canvas has a transparent line between the back of the front, as you walk behind, you can see yourself passing through.
- Are you sure you are using pixel perfect camera settings (and up-scaling)? Some backgrounds lines seems thicker than others, and I thought the same on sprites so...
Looking at the library background from your facebook, it seems that the original bg height was 400px (and it's 3X upscaled on facebook, one pixel being 3x3 pixels there), so be careful when upscaling, to do it to full pixels, 2x, 4x. I attach an image to show what I mean.
And that's it... really really good work
PS: What font did you use in the screenshot above? I'm still searching for good pixel Art fonts
Good thing you solved the pixel-perfect stuff... that way the game art style really shines
The music was not anoying, it was just that I felt the emptiness from hearing no music at all and the zas! music!... maybe adding volume transition, or a low-profile music to the fx-only locations... And I asked about volume controls just to be able to tune them up for my tastes.
I'll play it again to see if I find anything weird
PS. The font I use is some Fate of Atlantis font that someone did... It's not excalty the same, but almost perfect... When I'm at home I'll look for its name, as I downloaded several Lucasarts-like fonts. But in general, for pixel perfect font, any "8 bit" font could be a start.
Oh... and I think that the font I used up there is this:
http://fontstruct.com/fontstructions/show/scumm_font_1
There are more fonts there, you have to register to download.
In the current web version a sound bug was fixed (music was stuttering when changing from first scene to the second), and I think the demo is almost finished now. I will look into the audio volumes and do some adjusting, but all in all this is the version which will be released (hopefully) soon.
http://www.chronerion.com/a-fragment-of-her-finished/
Have fun! Feedback is very welcome
Hi @humaldo - man, I know this is probably a blast from the past, but I'd love to know how you got that great pixel look! I'm a pixel artist/animator getting into AC and would love any tips and workflows you might be willing to share.
Your game looks lovely, congrats.