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Render texture problem

edited May 2014 in Technical Q&A
Hi :)

I'm trying to achieve a render texture plane but adventure creator for what I saw in automatic disable all the cameras when the game starts...I just need to have the main camera and another one active at the same time...is that possible?

Comments

  • The disabling is done in the Awake function, so attach a simple script to your Camera that re-enables it in the Start function.  Something like this will do the trick (in C#):

    void Start ()
    {
      this.camera.enabled = true;
    }

  • Worked :) thx
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