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Player is slowly sinking in terrain [SOLVED]
Antonis
January 2015
edited January 2015
in
Technical Q&A
I use Unity pathfinding, and have created the Nav Mesh Segment, have created the player prefab as in the tutorials. But the player is sinking slowly to the floor up to his waste. Any ideas? thanks
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Antonis
January 2015
Ok found it . You have to uncheck the Use Gravity on Rigidbody and check the IsKinematic
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