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Player is slowly sinking in terrain [SOLVED]

edited January 2015 in Technical Q&A
I use Unity pathfinding, and have created the Nav Mesh Segment, have created the player prefab as in the tutorials. But the player is sinking slowly to the floor up to his waste. Any ideas? thanks

Comments

  • Ok found it . You have to uncheck the Use Gravity on Rigidbody and check the IsKinematic
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