Forum rules - please read before posting.

Best method to implement tips to player?

I'd like to trigger tips to the player, particularly at the beginning of the game.

For example I'd like to display on the screen, 'press j to access your journal at any time'.  

Or to say 'Journal updated with new entry' at some points during the game.

How have other people achieved this without it being narrated as dialogue?

Thanks

Comments

  • Display them in a dedicated "Tutorial tip" Menu.  Place a Label inside it, and set it's value to a Global Variable.  Then create a Global Variable string, and reference it in the Menu Label, so that the label display's it's value.

    You can then change the string (and therefore the label), by using the Variable: Set Action just before displaying the Menu.  You could then extend it by creating a parameterised ActionList, which you can call whenever you wish to show the menu, wait, and then hide it.

    Parameters are explained in this tutorial.
  • This is great thanks I didn't know about parameterised ActionLists and can already think of a bunch of things to use them for.
Sign In or Register to comment.

Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Welcome to the official forum for Adventure Creator.