When I release all movement keys my player still moves . Like hes on ice.
Im watching the player script and I see the Lock Position boxes all get checked
after a few seconds after i release the keys.
Im sure its something I changed but Im not sure what it was.
How do I set things so when I release the movement keys the player stops in his tracks?
Using First Person.
Comments
I release all movement keys?
If I was in a car using motion/velocity I can see why the mass would need to "slow" down after
time, but a human does not need to lose velocity in order to stop walking.
I have tried messing with the rigidbody settings . Nothing is working out.
I did see the "Freeze when Idle" bool in the Player script. A tad misleading.
Check that box and the position does get locked but after the player stops
gliding forward about a foot or two.
I have also changed the Acceleration to 1 and deceleration to 1000
same out come. Player still rolls forward.
Wouldnt you assume when you want to walking you freeze in that location?
Maybe Im missing something