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object : transform

any painless way to have the action "Transform"  use params ?


Comments

  • Currently, you can only parameterise the the object to transform, and the Marker you're transforming to.  Set the transform's type to "Copy Marker" - you can then choose which Marker is referenced with a param.
  • I might be looking at this wrong or simply tackling what Im doing all wrong.

    I made an ActionList "Doors"
    Using the Transform will rotate the door open / close.
    I did try out the Tracks but using the mouse to swing it was a tad clumsy. So I moved onto Transform

    Each door will need to be rotated either 90, -90.. and so on.
    But in the ActionList I have now way to grab the direction for a unique object.
    I may need to hash out a new Action myself in order to get what Im after.

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