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Character glides after path

I have a guy who when he ends his path he slides along, I want him to stop exactly on the last node, any thoughts why this is happening, I dont recall it.

Comments

  • Are you relying on Mecanim root motion, or AC?  It could be a couple of things:

    1) Your character's Deceleration variable is too low.
    2) Your Destination accuracy slider in the Settings Manager is too high.  This measures how close a node must be before it's "close enough".
  • aha yes it was deceletation being too low! thanks mate.
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