Hello! First I'd like to say that I'm thoroughly impressed with AC. Fantastic stuff!
I'm working on a first-person style adventure. In gameplay, the player used the mouse to rotate the camera and look around as per usual. This issue is that when the "actual mouse" (not the cursor, I have that locked to center) reaches the edge of the game window the mouse pointer reappears and if the player clicks at this point they will be potentially clicking on something outside the game window (like a close window icon!) How can I hide the mouse so that it will not appear outside the game window during gameplay? Another issue is the mouse appears occasionally in a flickering state inside the game window. The player should be able to exit the game by hitting ESC or by hitting ALT to free the cursor to select the menu. The mouse really should not be appearing outside the game window (UFPS accomplishes this somehow). Thanks!
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