Hi everyone.
I'm currently working on a 2d title and the character moves just like Secret of the Monkey Islands. I want scenes to have an effect on the character (a rather dynamic way). This topic is not stricly about AC but rather more Unity in general. So any one who has few cents on the matter is welcome to chip in.
Lets say we got a character and it is walking to the window. As he closes, the window should illuminate the character. In order to give this effect, we can have a "lighter" sprite on top of the old one.
We may be able to trigger sprite change (i'm assuming) with a trigger object but would we be able to overlay on top of the Original sprite. And if we can, can we also "mask" it dynamically, so we can have only "torso" (for the examples sake) illuminated rather than whole body?
Would you suggest any other approach on the subject matter?
Thanks alot.
Comments
As for the "dynamic lightning". Maybe having step by step sprite change wont be necessary but any idea on how to change shadows on scene basis ? Do you use Trigger? and if not, how ?