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1.41 Cycle cursor label bugs

1. the label that appears over the inventory item on the inventory is it's inventory name and not the label field...
i.e. i have an object called "ChestKey" with a label "Chest Key" and it is showed as "ChestKey"  when the mouse is over it.
2. if "only show label when over hotspots and inventory?" is selected. and selecting an inventory item. the label changes to the full string for a split second before the label fades out.

Comments

  • With some many options now, can you post screenshots of your Settings and Cursor Managers?  This may only be reproducable under certain combinations of settings.
  • The chest keys label is fine when hovering over the chest keys

    image

    it is displayer as "ChestKey" instead when hovering over another hotspot/item:

    image

    both settings and cursor settings in these screenshots. are these enough?

    image
  • This may have been fixed in 1.41a - please upgrade and check.
  • these screenshots are from 1.41a

  • Fixed for 1.42.
  • okeis. when is 1.42 expected to be released? 
  • No ETA.  You can make the fix manually within PlayerInteraction.cs, line 903:

    Change:
    KickStarter.runtimeInventory.selectedItem.label

    To:
    KickStarter.runtimeInventory.selectedItem.GetLabel (languageNumber)
  • ok fixed now. thanks.
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