Forum rules - please read before posting.

BUG: game stops compiling after playmaker is removed

Heyo,

I had imported playmaker into a project and added the PlayMakerIsPresent thing, tested it for a bit and decided it wasn't useful for me in this project so I removed it again. But after that an AC script keeps throwing the error that Using HutongGames does not exist anymore and thus it can't compile. The-if statement it is contained in in order to prevent that seems to not work anymore.So then I had to remove all the AC scripts referencing playmaker in order for the game to compile again (and my custom unity layout to not crash anymore).

It's not a pressing problem for me since playmaker is purged from my project now but it seems like something that should be doable without Unity crashing?

Comments

  • edited May 2014
    Did you remove the PlayMakerIsPresent preprocessor as well?  That's used by AC to know "it's safe" to reference HutongGames scripts.
  • I did yeah, I figured that would tell it to stop expecting Playmaker but it still throws the error after that.
Sign In or Register to comment.

Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Welcome to the official forum for Adventure Creator.
Do NOT follow this link or you will be banned from the site!