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Scaling character on scene start

edited December 2014 in Technical Q&A
How do I scale a 3D Player character when the scene starts?

I want to scale my character down but can't find how, 
maybe add an interaction to scale the character down? 
any help is appreciated.


  • You'd need a custom Action for this.  A tutorial can be found here.  It's quite simple, this is all you'd need in your Run function (change 0.5 to your desired scale).

    float newScale = 0.5f;
    AC.KickStarter.player.transform.localScale = new Vector3 (newScale, newScale, newScale);
  • edited December 2014
    thank you.
  • in 1.41 - since a player in the scene overrides the prefab - does the player uses it's scale at the scene (instead of the prefab as before)
  • Yes - the original prefab will be discarded (and brought back once the scene ends)
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