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verb labels with the same name

I defined 4 "Exit" interaction verbs in the Cursor/Interaction Icons menu.

Exit Left To 
Exit Right To
Exit Up To
and Exit Down To

in the hotspot cpation i want it to say just "Exit To" and not "Exit Left To" .
In the interaction cursor , the text label is also the interaction's name.

If i make more than one interaction with the same name, when i go to add that interaction to a hotspot, only one Exit appears.

i assume i can override this with localization table (making Exit Left To locazlied in english to Exit to), but it would be nice that the engine will display all verb even if they have the same name.

Comments

  • edited November 2014
    You're right about the localisation - you can even tell AC to ignore the "in-engine" language, and only allow translations to be used when running.  However, don't forget that you can always just rename them to "Exit To" just before you build your game.
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