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Version 1.40 - Lip-syncing, scene transitions, better ActionList editor

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Comments

  • Ah, sweet, will keep in mind in future updates
  • edited January 2015
    Camera Fade Out doesn't seem to be working for me.

    Edit:  Can't understand exactly what's going. The last actions to run in our scene has the player walking to a marker and then the camera should fade out. If the marker is too far away, the camera won't fade out. If I move it closer to the character, it does. 
    Clues?
  • If you open the ActionList Editor window, you can see which Actions are currently running because they're highlighted.  From this you should be able to determine if it's because the Move Action is still running (i.e. it hasn't yet finished so the Fade Action hasn't been triggered yet).
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