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How to add delays between actions in a cutscene?

edited November 2014 in Engine development
Is there a built-in way to add delays between actions in a cutscene?

Comments

  • edited November 2014
    Have you tried to add "Engine: Pause Game" between the actions?
  • That action works, thanks! The name of that action is misleading - thought it would be used for pausing gameplay if the cutscene was set to not pause gameplay to begin with :O)
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