I would also like to know how to do that - like the recipe in monkey island 2. If you examine the item it will be displayed full screen and Guybrush would read it out loudly...
[This works in 2D functionality and while I haven't tried it, I assume will in 3D with some tweaks]
I have managed to do this in a cut-scene. It's quite straight forward. I even have about 5 items on a table and each one has a further action hotspot to switch to its own camera.
At first I thought I was going to need some kind of variable check to see if the user wanted to leave this cut scene but this wasn't needed at all. I guess the cut-scene doesn't have any sort of action and only your 'exit' hotspot will return.
1) Place an 'examine' hotspot in your scene wherever you want your 'clue' etc examined from.
2) Set up an area away from your scene with your examinable object/s
3) Assign it a camera
4) Place a return/exit hotspot with some kind of obvious icon. Make this interaction switch camera to your main scene player cam.
5) Make the examine hotspot in step 1) action a cut-scene which switches to camera assigned in step 3)
6a) Optional: If you want multiple objects in one examine then set up further camera/hotspots. This only gets as complicated as you want it to. I opted to make each further hotspot turn itself off and turn a 'return' hotspot on so the user merely clicks again to return to the "table" of many examined objects.
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