Discussions
Sign In
Forum rules
- please read before posting.
Request: Enums and Switch case for varialbes and variable checks
SoundGuy
October 2014
edited October 2014
in
Engine development
Please consider having an array of strings as an enumeable variable and then a switch case for these values to make coding a little bit more efficient.
Comments
SoundGuy
November 2014
i'm glad you added the popup variable, but to be truly useful for me, i would be nice if they are extended to switch cases.
I would love it if you could implement an interface resembling the "Run Sequence" on popups.
something that'a a hybrid between variable check and the run sequence.
i.e. a list of actions where if results of popup variable X do Y (like skip to , continue, etc.)
it's similar to runsequence, only doesn't increment it the value.
also Run sequence could be extended to support popups imho.
ChrisIceBox
November 2014
edited November 2014
Yes, I agree that'd be useful. Will look into it - it'd have to be a separate Action, though.
SoundGuy
November 2014
very useful in some of the cases in the way my game is coded
thanks!!
Sign In
or
Register
to comment.
Howdy, Stranger!
It looks like you're new here. If you want to get involved, click one of these buttons!
Sign In
Register
Quick Links
Categories
Recent Discussions
Categories
12.7K
All Categories
66
Official news
1.5K
Engine development
10.6K
Technical Q&A
337
Games showcase
152
Extending the editor
230
Adventure talk
Welcome to the official forum for Adventure Creator.
Forum rules
Main website
Store page
Community wiki
Community Discord
Powered by Vanilla
Comments