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Request: Enums and Switch case for varialbes and variable checks

edited October 2014 in Engine development
Please consider having an array of strings as an enumeable variable and then a switch case for these values to make coding a little bit more efficient.

Comments

  • i'm glad you added the popup variable, but to be truly useful for me, i would be nice if they are extended to switch cases.

    I would love it if you could implement an interface resembling the "Run Sequence" on popups.
    something that'a a hybrid between variable check and the run sequence.
    i.e. a list of actions where if results of popup variable X do Y (like skip to , continue, etc.)
    it's similar to runsequence, only doesn't increment it the value.

    also Run sequence could be extended to support popups imho.

  • edited November 2014
    Yes, I agree that'd be useful.  Will look into it - it'd have to be a separate Action, though.
  • very useful in some of the cases in the way my game is coded :)
    thanks!!
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