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Mecanim character ignores path
radiantboy
October 2014
edited October 2014
in
Technical Q&A
Ive started using Mecanim, seems much better than legacy. However my guys do not follow a path like they do using legacy, now my guy just keeps walking forward and ignores nodes and hits a wall. Any ideas?
Comments
ChrisIceBox
October 2014
Can't reproduce - have you assigned a Paths component to your Character's root GameObject?
radiantboy
October 2014
Sorry for late reply, it seems to work on new paths right now, but not my old existing ones.
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