Hi, I have a couple of questions about the cursor after selecting an inventory item.
First, how can I control the size of the inventory item icon when the cursor changes to the selected item’s icon? Which setting or component should I look into?
I also created a Menu using a Unity UI Prefab that displays an effect whenever the selected inventory item cursor hovers over a Hotspot. Is it possible to make this Menu appear in front of the inventory item icon?
Any advice would be greatly appreciated. Thank you so much!
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Comments
The adjustment of the Inventory icon cursor's size depends on your Cursor rendering field, at the top of the Cursor Manager.
For both Software and Hardware, the cursor is drawn atop all Menus. If you want to display a Menu on top, or incorporate UI elements into it, use Unity UI. You can then use the Canvas's Sort Order field to control its rendering order relative to other Canvases.