I have created a conversation with a unity ui. The conversation has 5 dialogue options, all of which have "auto-disable when chosen" selected. For testing purposes, I made all 5 options identical and all have the same action list linked. Strangely, the first option in the menu when selected correctly disappears once the conversation is re-visited, but any of the other 4 options will instead still show and be colored the "already chosen" color.
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I'm afraid I'm unable to recreate such behaviour. What are your AC/Unity versions, and can you share screenshots of the set up?
Unity version 6000.3.8f1
AC version v1.85.5
Here is a video of the behavior along with the setup: https://imgur.com/a/3uvRgLd
First clip is the first option working as intended, second clip is the second option behaving strangely.
Thanks for the video - I recreated your setup based on it but it's still not occurring for me.
I wonder if the issue is less about the option being first or not, and more the ActionList being run. If you swap the order of the first two options, or swap which ActionLists they run, does it then become the first option that has the issue?
In a backup/duplicate project, try also importing the latest AC.
I've tried swapping the actionLists around as well as giving all 5 dialogue options the same action lists, but the result is the same. I've updated to the latest AC but the problem persists.
Zip up the project (leaving out the Library folder) and PM it to me - I'll take a look.